Ball of Fire
October 2012. Photography is one of my favorite hobbies. I also have a slight pyromaniac tendency. I went through a series of setting items on fire and documenting the process. Even, ironically designing a sign with the word “ignite” on it for these experiments. For the photos in my portfolio, I covered a soccer ball in gasoline and lit it. I expected something interesting to happen with the air trapped in the ball, but it slowly dissipated rather than create an explosion or rapid deflation. The fire only engulfed one half of the soccer ball at a time. I was able take mainly macro shots of the different fire layers. The last picture is my favorite. You can see the bright edges outlining the flames. Along with small waves of smoke adding a hazy background. My inspiration wasn’t one specific company or person. I do enjoy the fire photography from National Geographic. Next time I would use two cameras. One camera constantly taking pictures from a wide shot. While I used a camera with a macro lens to get detailed shots of the entire process.
Pasado's Safe Haven
July 2014. This non profit organization was established in 1997 with the goal of ending animal cruelty. I created a series of poster designs containing humorous rescue facts. I do not believe they were ever officially used, but I enjoyed making them. The photography for the posters is mine as well. This poster features Charlie. A blind dog rescued by Pasado's and adopted by Rebecca. Even though he was blind, he was well-behaved and attentive. You can see his ears are perked as I called his name while taking his picture. His owner posed for the photo as well and I love the design of the bathroom space we shot in. If I were to revise this project I would want to re-shoot it with more front lighting. The fonts could be changed as well and overall color adjustment tweaking which never seems to be complete for a designer.
Damn RIGHT He Loves Me!
July 2014. This was a design created out of bored idea generating. I wanted to created a shirt and this stemmed from a sarcastic phrase used by my friends. I created the vector design and sent it off to print. The two layer of coloration on the petals is my favorite piece. I have no revision to this design and enjoy it the way it come out originally.
Girl in the Forest
January 2018. As a group, we used iOS and Xcode to create our own play through stories. The idea behind the application was to present the player with a story that ends each paragraph with a choice. The two choices were indicated in left and right boxes. Every time the player chose the answer on the left, they would enter a scenario in which they died and had to restart the game. If the player chose the answer on the right, they would then proceed to the next paragraph in the game. Each story was created by a group along with the paragraph pictures. The initial concept and aesthetic decided by the designer/coder. My concept was a girl lost in the woods. She discovers that the plant and animal life is talking to her. She cannot talk to them, but they can read her thoughts. Using this communication, the player is to guide her out of the woods. My aesthetic was clean yet layered. All the pictures I used were black and white. I edited them with Photoshop to give them an extra depth. Coding this project was easy. Xcode gives logical options for buttons and flow. The hardest part was to drag and drop the indicator arrow for the next piece. It was specific to where you placed it. Along with the size of the button. The smaller the button, the harder for the player to move to the next slide. My game was used as an example for the rest of the Junior class and for presentation of work. Mainly for its clean design and aesthetic appeal. I truly enjoyed this project. *I need to acquire higher quality documentation of my work*